01 · Technology
Built for Good
Participants solve a real digital problem for a nonprofit, community group, or social-purpose business.
- Example projects
- Websites, simple digital tools, automations, event systems, content systems, and community resources.
- What the participant leaves with
- Paid experience, portfolio work, a mentor reference, and real client/project experience.
- What we need from a partner
- A real digital problem, a mentor, and a partner willing to let a participant contribute to useful work.